- Brian Huang, SparkFun Education
- Applied Science, Computer Science, Career and Technical Education
- High School
- Grade 9, Grade 10, Grade 11, Grade 12
- Students create projects that introduce them to Arduino—a small device that can be easily programmed to control and monitor a variety of external devices like LEDs and sensors. First they learn a few simple programming structures and commands to blink LEDs. Then they are given three challenges—to modify an LED blinking rate until it cannot be seen, to replicate a heartbeat pattern and to send Morse code messages. This activity prepares students to create more involved multiple-LED patterns in the Part 2 companion activity.
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Hands-on Activity: Build Your Own Arduino Light Sculpture! Part 1